Sunday, 17 January 2016
Monday, 4 January 2016
Criteria A Tech Faircredit.
The Education Arcade
Over the past two years, researchers at MIT and University of Wisconsin at Madison have been examining how games can support learning. The Education Arcade was created to explore the potential for computer and video games to engage students in subject areas as diverse as physics, environmental engineering, and Shakespeare.
This technology is very useful for education reasons. In Supercharged, a 3-D electromagnetism simulation game, players navigate a ship through electromagnetic mazes, using their knowledge of physics to solve challenges that reinforce their understanding of magnetic fields, lines of charge, the behavior of charged particles, and other difficult concepts. Unlike traditional "school," where the motivation to learn is often to pass a test, Supercharged motivates students by using the latest gaming technology to help them achieve their goals.

http://education.mit.edu/
http://www.techlearning.com/news/0002/top-10-innovative-projects/55898
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